Realistic Materials in Computer Graphics
In SIGGRAPH 2005 Tutorials, 2005
Presented at SIGGRAPH 2005
Abstract
An overview of measuring reflection properties of materials for computer graphics. The course presents a set of current acquisition methods in which each approach is particularly suited for a specific type of material: opaque surfaces, subsurface scattering, fibers, and complete objects.
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Bibtex
@MISC{sig05-realistic, author = {Lensch, H. and G{\"o}sele, M. and Chuang, Y. -Y. and Hawkins, T. and Marschner, S. and Matusik, W. and M{\"u}ller, Gero}, title = {Realistic Materials in Computer Graphics}, year = {2005}, howpublished = {In SIGGRAPH 2005 Tutorials}, abstract = {An overview of measuring reflection properties of materials for computer graphics. The course presents a set of current acquisition methods in which each approach is particularly suited for a specific type of material: opaque surfaces, subsurface scattering, fibers, and complete objects.}, conference = {SIGGRAPH 2005} }