Virtual Try-On




The goal of the project is the creation of technological bases for a synergetic connection of the innovative service of clothing for the individual customer (tailor-made suit) with the potential of the E-Commerce business using Virtual-Reality (VR) methods.

Based on newest research results within the area of the simulation of the fold throw of textiles and current developments within the area of the contactless 3D-body scanning and internet technology new procedures and technologies are to be developed for the virtual selection and evaluation of pieces of clothing for the individual customer. This whole process chain is to be prototypically realized.

Goal of the project is the complete process chain of the virtualization of the customer over the automatic body measurements by 3D laser scanners up to the photo-realistic three-dimensional representation of the virtual customer in the desired article of clothing. The resulting platform for the virtual, interactive model including the virtual customer, the virtual shop, should be accessible for the customer both from material fashion shops, as well as over the internet as a complementary and supplementing selling way.

This new VR technology creates the conditions for the connection of classical commercial structures and industrial tailor-made suit over the internet and promotes in this way the increase of the market operational readiness level of products for the individual customer in the clothing sector.


M. Wacker, M. Keckeisen, S. Kimmerle, W. Straßer, V. Luckas, C. Groß, A. Fuhrmann, Ralf Sarlette, Mirko Sattler, and Reinhard Klein
In: Special Issue of Research Journal of Textile and Apparel: Virtual Clothing Technology and Applications (2005), 9:1
M. Wacker, M. Keckeisen, S. Kimmerle, W. Straßer, V. Luckas, C. Groß, A. Fuhrmann, Mirko Sattler, and Ralf Sarlette
In: Informatik-Spektrum (Dec. 2004), 27:6
B. Girod, M. Magnor, and H.-P. Seidel (Editors)
In proceedings of Vision, Modeling, and Visualization 2004, pages 331-338, Akademische Verlagsgesellschaft Aka GmbH, Berlin, Nov. 2004
Christophe Schlick and Werner Purgathofer (Editors)
In proceedings of Eurographics 2004, State of the Art Reports, pages 69-94, INRIA and Eurographics Association, Sept. 2004
Jan Meseth, Gero Müller, Mirko Sattler, Ralf Sarlette, A. Artusi, A. Wilkie, G. Zotti, Reinhard Klein, and Werner Purgathofer
CGI 2004 tutorial, June 2004
In proceedings of Computer Graphics International 2004 (CGI 2004), pages 514-517, IEEE Computer Society, June 2004
T. Ertl, B. Girod, G. Greiner, H. Niemann, H.-P. Seidel, E. Steinbach, and R. Westermann (Editors)
In proceedings of Vision, Modeling and Visualisation 2003, pages 271-280, Akademische Verlagsgesellschaft Aka GmbH, Berlin, Nov. 2003
In proceedings of Eurographics Symposium on Rendering 2003, June 2003
M. Hauth, O. Etzmuss, B. Eberhardt, Reinhard Klein, Ralf Sarlette, Mirko Sattler, K. Daubert, and J. Kautz
In proceedings of Proceedings of Eurographics 2002 Tutorials, The Eurographics Association, Sept. 2002
J. Vince and R. Earnshaw (Editors)
In: Advances in Modelling, Animation and Rendering, Computer Graphics Society (CGS), pages 465-480, Springer Verlag, July 2002