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Publikationen
1996
An object-oriented approach to curves and surfaces
P. Wisskirchen (Editoren)
P. Slusallek,
Reinhard Klein
, R. Kolb und G. Greiner
In: Object-Oriented and Mixed Programming Paradigms, pages 33-44, Springer Verlag, 1996
[Details]
[Bibtex]
Construction of the Constrained Delaunay Triangulation of a Polygonal Domain
P. Brunet und D. Roller (Editoren)
Reinhard Klein
In: CAD-Tools for Products, Springer Verlag, 1996
[Details]
[Paper]
[Bibtex]
Simple camera-dependent approximation of terrain surfaces for fast visualization and animation
R. Yagel (Editoren)
Reinhard Klein
und T. Hüttner
In proceedings of Visualization 96 - Late Breaking Hot Topics Papers, pages 20-25, ACM Press, Nov. 1996
[Details]
[Bibtex]
Viewing parameter dependent approximation of NURBS-models for fast visualization and animation using a discrete multiresolution representation
Reinhard Klein
, T. Hüttner und J. Krämer
In proceedings of Workshop 3D Bildanalyse, Erlangen-Nuremberg, infix, Nov. 1996
[Details]
[Paper]
[Bibtex]
Generation of Multiresolution Models from CAD - Data
W. Strasser,
Reinhard Klein
und R. Rau (Editoren)
Reinhard Klein
und W. Straßer
In proceedings of Theory and Practice of Geometric Modeling 96, (Blaubeuren II), Springer Verlag, Okt. 1996
[Details]
[Paper]
[Bibtex]
Mesh Reduction with Error Control
R. Yagel und G. M. Nielson (Editoren)
Reinhard Klein
, G. Liebich und W. Straßer
In proceedings of IEEE Visualization 96, pages 311-318, ACM Press, Okt. 1996
[Details]
[Paper]
[Bibtex]
A Database for Number Fields
J. Calmet und C. Limongelli (Editoren)
M. Daberkow und
Andreas Weber
In proceedings of Design and Implementation of Symbolic Computation Systems - International Symposium (DISCO `96), Springer-Verlag, Sept. 1996
[Details]
[Bibtex]
A Fast, Flexible Particle-System Model for Cloth Draping
B. Eberhardt,
Andreas Weber
und W. Strasser
In: IEEE Computer Graphics and Applications (Sept. 1996), 16:5(52-59)
[Details]
[Bibtex]
Computing Radical Expressions for Roots of Unity
Andreas Weber
In: SIGSAM Bulletin (Sept. 1996), 30:117(11-20)
[Details]
[Bibtex]
A Language for Describing Behavior of and Interaction with Virtual Worlds
Gabriel Zachmann
In proceedings of ACM Conf. VRST '96, Juli 1996
[Details]
[Paper]
[Appendix]
[Bibtex]
Virtual Prototyping Examples for Automotive Industries
F. Dai, W. Felger, T. Frühauf, M. Göbel, D. Reiners und
Gabriel Zachmann
In proceedings of Virtual Reality World, Feb. 1996
[Details]
[Paper]
[Bibtex]