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Prof. Dr. Matthias B. Hullin
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Publikationen von Prof. Dr. Matthias B. Hullin
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Publikationen
2020
Chemomechanical Simulation of Soap Film Flow on Spherical Bubbles
Weizhen Huang
,
Julian Iseringhausen
,
Tom Kneiphof
, Ziyin Qu, Chenfanfu Jiang und
Matthias B. Hullin
In: ACM Transactions on Graphics (Proc. SIGGRAPH) (2020), 39:4
[Details]
[Paper]
[Bibtex]
Deep Non-Line-of-Sight Reconstruction
Javier Grau
,
Matthias B. Hullin
, Michael Wand und
Julian Iseringhausen
In proceedings of IEEE Conference on Computer Vision and Pattern Recognition (CVPR), Juni 2020
[Details]
[Bibtex]
Computational Parquetry: Fabricated Style Transfer with Wood Pixels
Julian Iseringhausen
,
Michael Weinmann
,
Weizhen Huang
und
Matthias B. Hullin
In: ACM Trans. Graph. (Feb. 2020), 39:2
[Details]
[Paper]
[Bibtex]
Non-Line-of-Sight Reconstruction using Efficient Transient Rendering
Julian Iseringhausen
und
Matthias B. Hullin
In: ACM Trans. Graph. (Jan. 2020), 39:1
[Details]
[Paper]
[Bibtex]
Publikationen
2019
EMCCD-SPAD Camera data fusion for high spatial resolution time-of-flight imaging
Clara Callenberg
, Ashley Lyons,
Dennis den Brok
, Robert Henderson,
Matthias B. Hullin
und Daniele Faccio
In: Imaging and Applied Optics (2019)
[Details]
[Bibtex]
Using patch-based image synthesis to measure perceptual texture similarity
Rodrigo Martín
, Min Xue,
Reinhard Klein
,
Matthias B. Hullin
und
Michael Weinmann
In: Computers & Graphics (2019), 81(104-116)
[Details]
[Paper]
[Bibtex]
A Calibration Scheme for Non-Line-of-Sight Imaging Setups
Jonathan Klein
, Martin Laurenzis,
Matthias B. Hullin
und
Julian Iseringhausen
arxiv:1912.09923 [eess.IV], Dez. 2019
[Details]
[Paper]
[Bibtex]
Trigonometric Moments for Editable Structured Light Range Finding
Sebastian Werner
,
Julian Iseringhausen
,
Clara Callenberg
und
Matthias B. Hullin
In: Vision, Modeling, and Visualization 2019 (Okt. 2019)
[Details]
[Paper]
[Video]
[Appendix]
[Bibtex]
SLAMCast: Large-Scale, Real-Time 3D Reconstruction and Streaming for Immersive Multi-Client Live Telepresence
Patrick Stotko
,
Stefan Krumpen
,
Matthias B. Hullin
,
Michael Weinmann
und
Reinhard Klein
In: IEEE Transactions on Visualization and Computer Graphics (TVCG) (Mai 2019), 25:5(2102-2112)
[Details]
[Paper]
[Video]
[Appendix]
[Folien]
[Bibtex]
Publikationen
2018
A Quantitative Platform for Non-Line-of-Sight Imaging Problems
Jonathan Klein
, Martin Laurenzis,
Dominik L. Michels
und
Matthias B. Hullin
In: Proceedings of the British Machine Vision Conference 2018 (2018)
[Details]
[Bibtex]
A Study of Material Sonification in Touchscreen Devices
Rodrigo Martín
,
Michael Weinmann
und
Matthias B. Hullin
In proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, Tokyo, Japan, pages 305-310, ACM, 2018
[Details]
[Paper]
[Bibtex]
Real-Time Rendering of Wave-Optical Effects on Scratched Surfaces
Zdravko Velinov
,
Sebastian Werner
und
Matthias B. Hullin
In: Computer Graphics Forum 37 (2) (Proc. EUROGRAPHICS) (2018), 37:2
[Details]
[Bibtex]