Vorlesung: Advanced Topics in Computer Graphics I

Veranstaltung
- Dozent(en):
- Beginn: t.b.d.
- Zeiten: Tue. 12:30 - 14:00 VR-Lab I.80 and Thu. 12:30 - 14:00 HS III 03a
- Veranstaltungsnummer: MA-INF 2209
- Studiengang: Master
- Diplom-Fachgebiet: B
- Aufwand: 4.0 SWS
Übung
- Betreuer:
- Beginn: 25.04.2016
- Zeiten: t.b.d.
Beschreibung
Digital geometric models find nowadays numerous applications ranging from industrial CAD and terrain or scientific visualization to games and movie productions. This lecture covers all aspects of DGM from their aquisiton and representation to editing and processing. In detail it discusses the following topics: This lecture discusses advanced rendering techniques that aim at highly realistic images. Particular emphasis lies on high quality depictions of materials. In detail the topics of this lecture are: Rendering Digital geometric models Here you can find the lecture in Digital geometric models
Rendering
Literature
Basis.
Starting the lecture
Please inscribe yourself to the mailinglist.
In this lecture you will have the chance to learn many interesting theoretical as well as practical topics. In case you have a problem understanding something, please always feel free to write to the mailing list. This should be a place where you students can talk freely about the lecture, so please do not hesitate to ask and reply! Of course, the tutors are also subscribed on the mailing list and will reply as well.
The book "Polygon Mesh Processing" mentioned bellow is also available for reading at our institute - though it may be more interesting for later topics. If you are curious, just ask.
Good start!
Folien
- 1-Radiometry and Tone Mapping (PDF-Dokument, 3.1 MB)
- 2-Global Illumination Problem (PDF-Dokument, 4.3 MB)
- 3-BRDF Models (PDF-Dokument, 2.6 MB)
- 4-Monte Carlo Integration (PDF-Dokument, 2.3 MB)
- 5-Filtering (PDF-Dokument, 2.4 MB)
- 6-Acceleration Structures (PDF-Dokument, 2.4 MB)
- 7-Photon Mapping (PDF-Dokument, 2.3 MB)
- 8-Environment Mapping and Spherical Harmonics (PDF-Dokument, 2.6 MB)
- 1-Geometry Acquisition and Registration (PDF-Dokument, 2.2 MB)
- 2-Explicit and Implicit Surface Representations (PDF-Dokument, 4.3 MB)
- 3-Volume Carving (PDF-Dokument, 1.4 MB)
- 4-Global Optimization for Shape Fitting (PDF-Dokument, 1.9 MB)
- 5-RANSAC based Shape Detection (PDF-Dokument, 2.7 MB)
- 6-Differential Geometry (PDF-Dokument, 2.5 MB)
- 7-Mesh Smoothing (PDF-Dokument, 1.9 MB)
- 8-Mesh Parameterization (PDF-Dokument, 2.2 MB)
- 9-Differential Coordinates and Editing (PDF-Dokument, 3.7 MB)
Übungsaufgaben
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Übung G06: PCA and Iterative Closest Points Übungsblatt (PDF-Dokument, 150 KB) |
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Übung G07: Normal Distribution Transform and Marching Cubes Übungsblatt (PDF-Dokument, 156 KB) |
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Übung G08: Surface reconstruction from unorganized points Übungsblatt (PDF-Dokument, 163 KB) |
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Übung G09: Global Optimization for shape fitting Übungsblatt (PDF-Dokument, 647 KB) |
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Übung G10: Differential Geometry Primer Übungsblatt (PDF-Dokument, 158 KB) |
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Übung G11: Smoothing and Differential Geometry Übungsblatt (PDF-Dokument, 391 KB) |
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Übung R00: Introduction to Matlab Übungsblatt (PDF-Dokument, 113 KB) |
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Übung R00: Introduction to Python Übungsblatt (PDF-Dokument, 119 KB) |
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Übung R01: Radiometry and Tonemapping Übungsblatt (PDF-Dokument, 173 KB) |
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Übung R02: Whitted Raytracing Übungsblatt (PDF-Dokument, 256 KB) |
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Übung R03: Whitted Raytracing Übungsblatt (PDF-Dokument, 151 KB) |
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Übung R04: BRDF-Models Übungsblatt (PDF-Dokument, 204 KB) |
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Übung R05: Pathtracing Übungsblatt (PDF-Dokument, 675 KB) |
Weitere Dokumente
- 1997 - Visualization and Computer Graphics - GregoryWard Rushmeier Piatko - A Visibility Matching Tone Reproduction Operator for High Dynamic Range Scenes (PDF-Dokument, 0.9 MB)
- Fast MinimumStorage RayTriangle Intersection-1 (PDF-Dokument, 213 KB)
- Script-Szirmay-Kalos-Laszlo (PDF-Dokument, 1.8 MB)