Lecture: Physics-based Modelling

Course

  • Lecturer(s):
  • Start: Friday, October 23
  • Dates: Friday 10:30–12:00 at HS 1 (Römerstraße 164)
  • Course number: MA-INF 2302
  • Curriculum: Master
  • Requirements: None, but MA-INF 2111 recommended
  • Effort: 6 CP

Exercises

  • Tutor(s):
    • Marcus Karlbowski

Description

Subject of this lecture are physically-based simulation techniques for applications in computer graphics and computer animation. Such techniques are increasingly used to create complex animated films, in virtual reality applications and also in computer games.

The lecture will cover the following topics:

  • Particle simulation
  • rigid bodies
  • multi-body-systems
  • collision detection
  • collisions response
  • physics-based motion editing
  • controller-based motion editing

Examinations

We will perform oral examinations for the lecture physics based modelling. Please use the following link to select a data and time slot for your examination:

http://doodle.com/poll/ipvbz5g8cybvtd3h.

 

 

Slides

Assignment Sheets

Exercise 1:
Assignment sheet  (PDF document, 124 KB)
Exercise 2: updated version (+ Blender Plugin)
Assignment sheet  (PDF document, 433 KB)
Exercise 3:
Assignment sheet  (PDF document, 104 KB)
Exercise 4:
Assignment sheet  (PDF document, 106 KB)
Exercise project: A
Assignment sheet  (PDF document, 126 KB)
Exercise project: B
Assignment sheet  (PDF document, 290 KB)

Documents