Decoupling BRDFs from Surface Mesostructures
In proceedings of Graphics Interface 2004, May 2004
Presented at Graphics Interface 2004
Abstract
We present a technique for the easy acquisition of realistic materials and mesostructures, without acquiring the actual BRDF. The method uses the observation that under certain circumstances the mesostructure of a surface can be acquired independently of the underlying BRDF.
The acquired data can be used directly for rendering with little preprocessing. Rendering is possible using an offline renderer but also using graphics hardware, where it achieves real-time frame rates. Compelling results are achieved for a wide variety of materials.
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Bibtex
@INPROCEEDINGS{kautz-2004-decoupling, author = {Kautz, J. and Sattler, Mirko and Sarlette, Ralf and Klein, Reinhard and Seidel, H.-P.}, title = {Decoupling BRDFs from Surface Mesostructures}, booktitle = {Graphics Interface 2004}, year = {2004}, month = may, abstract = {We present a technique for the easy acquisition of realistic materials and mesostructures, without acquiring the actual BRDF. The method uses the observation that under certain circumstances the mesostructure of a surface can be acquired independently of the underlying BRDF. The acquired data can be used directly for rendering with little preprocessing. Rendering is possible using an offline renderer but also using graphics hardware, where it achieves real-time frame rates. Compelling results are achieved for a wide variety of materials.}, conference = {Graphics Interface 2004} }