Augmented Compression for Server-Side Rendering

O. Deussen, D. Keim, and D. Saupe (Editors)
In proceedings of Vision, Modeling, and Visualization 2008 (VMV 2008), Akademische Verlagsgesellschaft Aka GmbH, Heidelberg, Oct. 2008
Presented at The 8th International Fall Workshop Vision, Modeling and Visualisation 2008
 

Abstract

In this work we recall attention to problems that arise in a client-server setting with server-side rendering and propose a practical method for accelerated high-quality render-stream compression on the server. Server-side rendering is gaining importance for three main reasons: On the one hand great differences in quality and performance of client’s systems (ranging from PDAs to high-end workstations) complicate application development, on the other hand 3D content providers refrain from transmitting costly 3D data to clients and last but not least no adequate and widely accepted standardized 3D interchange format exists. A major challenge is the high server workload per client. To address one factor of the server load, we describe an augmented compression of server-side renderings that produces standard video streams but exploits the additional information available through image warping for motion estimation.

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Bibtex

@INPROCEEDINGS{giesen-2008-augmented,
      author = {Giesen, Fabian and Schnabel, Ruwen and Klein, Reinhard},
      editor = {Deussen, O. and Keim, D. and Saupe, D.},
       title = {Augmented Compression for Server-Side Rendering},
   booktitle = {Vision, Modeling, and Visualization 2008 (VMV 2008)},
        year = {2008},
       month = oct,
   publisher = {Akademische Verlagsgesellschaft Aka GmbH, Heidelberg},
    abstract = {In this work we recall attention to problems that arise in a client-server setting with server-side
                rendering and propose a practical method for accelerated
                high-quality render-stream compression on the server. Server-side rendering is gaining importance
                for three main reasons: On the one hand great differences
                in quality and performance of client’s systems (ranging from PDAs to high-end workstations)
                complicate application development, on the other hand 3D content providers refrain from transmitting
                costly 3D data to clients and last but not least no adequate and widely accepted standardized 3D
                interchange format exists. A major challenge is the high server workload per client. To address one
                factor of the server load, we describe an augmented compression of server-side renderings that
                produces standard video streams but exploits the additional information available through image
                warping for motion estimation.},
        isbn = {978-3-89838-609-8},
  conference = {The 8th International Fall Workshop Vision, Modeling and Visualisation 2008}
}