Professor Dr.

Reinhard Klein

Head of Computer Graphics Group
Endenicher Allee 19A, Room
D-53115 Bonn
Phone: +49 (0) 228 73-4201
Fax: +49 (0) 228 73-4212

Reinhard Klein studied Mathematics and Physics at the externUniversity of Tübingen, Germany, from where he received his MS in Mathematics (Dipl.-Math.) in 1989 and his PhD in computer science in 1995. In 1999 he received an appointment as lecturer ("Habilitation") in computer science also from the University of Tübingen, with a thesis in computer graphics. In September 1999 he became an Associate Professor at the externUniversity of Darmstadt, Germany and head of the research group externAnimation and Image Communication at the externFraunhofer Institute for Computer Graphics. Since October 2000 he is professor at the University of Bonn and director of the Institute of Computer Science II.


Ongoing Projects

In this project we work on the analysis, synthesis and resynthesis of optical material properties of cloth. By estimating domain specific parameters like the weaving pattern and yarn reflection properties from images we obtain a cloth model which can both be visually resynthesized and intuitively edited. We develop new techniques in the context of physically based rendering and image analysis of cloth.
The image-based acquisition of complex optical material properties is one of the major research topics in our group. The goal of this project is the development of novel techniques for the efficient and high-fidelity capture of high-dimensional material representations like, e.g. the bidirectional texture function (BTF). Example data is publicy available at the BTF database Bonn.
In this project we strive to derive a statistical model of the space spanned by a database of measured BTFs. This way, we intend to develop a dramatically more general representation of materials than is currently available. The goal is to reparameterize the high-dimensional material space to allow perceptually meaningful interpolations between the acquired samples, i.e., to generate new materials that blend qualities of samples from the dataset.
Our group deals with the efficient representation, management and visualization of 3D surface data that gets captured incrementally by an autonomously flying drone. This data will be integrated into a global 3D map.
3D acquisition devices usually produce unstructured point-clouds as primary output. A challenge in this context is the decomposition of the point-cloud data into known parts in order to introduce abstractions of the originally unorganized data. This information can be used for compression, recognition and reconstruction.
In this project an interactive visual approach to shape analysis of 3D structures is taken. As concrete application serves here the analysis of the skull morphology of European mice and rats based on high-resolution 3D scans.
To correctly simulate materials under arbitrary illumination, the light simulation in a virtual scene must be calculated on a pure spectral basis. This is already done in modern rendering systems. For a few classes of materials spectral reflectance data is already acquired for a few light and view directions using spectrometers and gonioreflectometer setups. This is sometimes enough to fit analytical models to the measured data. But for anisotropic materials or for materials with strong variations in angular or spatial domain there are currently no measurement setups at hand. Similar setups like the ones based on RGB CCD cameras are impractical for spectral measurements because of the high costs of cameras and light sources needed for spectral measurements. In this project we plan to combine RGB and spectral measurement methods to come up with an efficient and pratical measurement setup for spectral BTFs. Furthermore, algorithm for analysis, compression and efficient rendering for such RGB-spectral-combined data will be investigated.

Completed Projects