Head of Multimedia, Simulation and Virtual Reality Group
|Friedrich-Ebert-Allee 144, Room
||+49 (0) 228 73-4426
||+49 (0) 228 73-4212
Bifurcations and Singularities of Algebraic Differential Equations
We will analyse bifurcations and singularities of algebraic systems of
ordinary differential equations with particular emphasis on questions
concerning the existence of oscillations.
Motion capturing has become a standard technique in computer graphics and biomechanics. Animal locomotion has been recorded in different environments and this has been successfully used in animal
biomechanical experiments. There is an increasing interest to acquire and analyze animal motion data. In this project we focus on the development of generic models for quadrupedal motion, with special respect to the movement of the spine.
Motion Analysis and Synthesis
Physically-based analysis and synthesis of (human) motions have a number of applications. They can help to enhance the efficiency of medical rehabilitation, to improve the understanding of motions in the realm of sports or to generate realistic animations for movies and computer games.
Motion Reconstruction from Video
Motion capture systems allow for tracking and recording human motions at high spatial and temporal resolutions. However, we are interested in alternative techniques getting along with far less input data, such as uncalibrated monocular video.
Physics-based Hair Simulation
The primary objective of the hair research at University of Bonn is the development of a high accuracy model for human hair simulation. This includes hair style modeling and physical based hair dynamics simulation as well as hair rendering.
On this page we want to introduce you to our research in the field of sonification, partially carried out in cooperation with the Institute of Sport-science and Sports at the University of Bonn and the University of Hannover.