Modeling & Mesh Editing

Abstract

The creation of digital geometric 3D content requires intuitive and effective surface modeling and editing techniques. In particular, with the advent of 3D laser scanners surface meshes with high resolutions become rapidly available. In order to edit or animate such models, We investigate appropriate mesh editing techniques that allow easy and fast modifications of the scanned surface.

 
In: The Visual Computer (June 2014), 30:6-8
 
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Nikolas Paries, Patrick Degener, and Reinhard Klein
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In proceedings of The 4th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa (Afrigraph 2006), pages 49-58, ACM Siggraph, Jan. 2006
 
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