Appearance Capture and Modeling

In proceedings of SIGGRAPH Asia 2015 Courses, ACM, 2015
 

Abstract

This course provides an introduction and overview regarding the field of capturing and modeling the appearance of materials and objects targeted to the specific needs of automotive applications as well as video games, movies or advertisement. The course covers the major principles and methods for the appearance acquisition of a wide range of different materials ranging from diffuse surfaces over glossy surfaces and highly specular surfaces to even surfaces exhibiting strong subsurface scattering effects. Different acquisition devices proposed in literature are presented and their benefits and drawbacks are discussed. Special emphasis is laid on different models and methods to represent appearance. Compression techniques and methods for appearance synthesis are addressed as well as techniques and methods for transmission and rendering. The course concludes with a discussion of future challenges and trends in the field.

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Zusätzliches Material

Bibtex

@INPROCEEDINGS{sa2015-AppearanceCaptureAndModeling,
     author = {Weinmann, Michael and den Brok, Dennis and Krumpen, Stefan and Klein, Reinhard},
      title = {Appearance Capture and Modeling},
  booktitle = {SIGGRAPH Asia 2015 Courses},
       year = {2015},
  publisher = {ACM},
   abstract = {This course provides an introduction and overview regarding the field of capturing and modeling the
               appearance of materials and objects targeted to the specific needs of automotive applications as
               well as video games, movies or advertisement. The course covers the major principles and methods for
               the appearance acquisition of a wide range of different materials ranging from diffuse surfaces over
               glossy surfaces and highly specular surfaces to even surfaces exhibiting strong subsurface
               scattering effects. Different acquisition devices proposed in literature are presented and their
               benefits and drawbacks are discussed. Special emphasis is laid on different models and methods to
               represent appearance. Compression techniques and methods for appearance synthesis are addressed as
               well as techniques and methods for transmission and rendering. The course concludes with a
               discussion of future challenges and trends in the field.}
}