Simulation of Clothes for Real-time Applications

N. Magnenat-Thalmann, F. Cordier, M. Keckeisen, S. Kimmerle, Reinhard Klein und Jan Meseth
In proceedings of Eurographics 2004, Tutorials 1: Simulation of Clothes for Real-time Applications, INRIA and the Eurographics Association, Sept. 2004
Präsentiert: Eurographics 2004
 

Abstract

Simulating clothed virtual humans in real-time is required in many applications such as enhanced reality, video games, virtual heritage an many more. This course gives a description of the latest state of the art for real-time cloth simulation. The course will present the following concepts:

- The creation of garments

- Techniques for collision detection

- Numerical solvers

- Simulation of the cloth behaviour

- Real-time rendering of textiles

In addition, several case studies from European and national research projects are presented: the simulation of the Roman life in Pompei, reconstruction of Aya Sofia church in Turkey, the Virtual Try-On, and the RealReflect project.

Stichwörter: cloth simulation, real-time rendering, reflectance properties

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Bibtex

@INPROCEEDINGS{eg-tutorial-2004,
        author = {Magnenat-Thalmann, N. and Cordier, F. and Keckeisen, M. and Kimmerle, S. and Klein, Reinhard and
                  Meseth, Jan},
         title = {Simulation of Clothes for Real-time Applications},
     booktitle = {Eurographics 2004, Tutorials 1: Simulation of Clothes for Real-time Applications},
          year = {2004},
         month = sep,
     publisher = {INRIA and the Eurographics Association},
  howpublished = {Eurographics 2004, Tutorial 1: Simulation of Clothes for Real-time Applications},
      keywords = {cloth simulation, real-time rendering, reflectance properties},
      abstract = {Simulating clothed virtual humans in real-time is required in many applications such as enhanced
                  reality, video games, virtual heritage an many more. This course gives a description of the latest
                  state of the art for real-time cloth simulation. The course will present the following concepts:
                  
                  - The creation of garments
                  
                  - Techniques for collision detection
                  
                  - Numerical solvers
                  
                  - Simulation of the cloth behaviour
                  
                  - Real-time rendering of textiles
                  
                  In addition, several case studies from European and national research
                  projects are presented: the simulation of the Roman life in Pompei,
                  reconstruction of Aya Sofia church in Turkey, the Virtual Try-On, and
                  the RealReflect project.},
          issn = {1017-4656},
    conference = {Eurographics 2004}
}