Vorlesung: Physics-based Modelling

Veranstaltung

  • Dozent(en):
  • Beginn: Mittwoch, 10. Oktober
  • Zeiten: Mittwoch 10 (c.t.) - 12 in CP1-HSZ / Hörsaal 3
  • Veranstaltungsnummer: MA-INF 2302
  • Studiengang: Master
  • Voraussetzungen: Keine, aber MA-INF 2111 empfohlen
  • Aufwand: 6 LP

Beschreibung

Subject of this lecture are physically-based simulation techniques for applications in computer graphics and computer animation. Such techniques are increasingly used to create complex animated films, in virtual reality applications and also in computer games.

The lecture will cover the following topics:

  • Particle simulation
  • rigid bodies
  • multi-body-systems
  • collision detection
  • collisions response
  • physics-based motion editing
  • controller-based motion editing

Examinations

We will perform oral examinations for the lecture physics based modelling. Please use the following link to select a data and time slot for your examination:

externhttps://doodle.com/poll/ttux57xyzhqhzund

 

 

Folien

Übungsaufgaben

Übung 1: Golf-ball
Übungsblatt  (PDF-Dokument, 122 KB)
Übung 2: spinning-top
Übungsblatt  (PDF-Dokument, 166 KB)
Übung 3: spinning-top-2
Übungsblatt  (PDF-Dokument, 101 KB)

Dokumente